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- Somebody You Used To Know
- Novice Cheater
- Posts: 21
- Joined: Fri May 04, 2018 8:26 am
- Reputation: 3
Re: z Farthest Frontier
- Quote
Postby Somebody You Used To Know »
sicwan wrote: ↑
Mon Aug 29, 2022 3:48 pm
Somebody You Used To Know wrote: ↑
Sun Aug 28, 2022 7:28 am
My observation is that the 0.7.5f build breaks this table somehow.I lost over an hour after the auto save failed every time. I know the devs use fearlessrevolution which is a paid much more integrated cheat mode.
not sure what you're talking about, it works for me, tho I don't have everything enabled all the time, my quick saves and such work fine. have you tried verifying your game files?
It is when I activate the movement option.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1
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- bluepanda
- Expert Cheater
- Posts: 103
- Joined: Fri Aug 25, 2017 8:19 pm
- Reputation: 43
Re: z Farthest Frontier
- Quote
Postby bluepanda »
Movement option is working, tested on v0.7.5f.
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- kultsi
- Noobzor
- Posts: 7
- Joined: Sun Mar 12, 2017 8:52 pm
- Reputation: 0
Re: z Farthest Frontier
- Quote
Postby kultsi »
I think the code that breaks the autosave is the fast build, when used on farm plots. Tested a couple of games and this was every time the reason it corrupted
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- sicwan
- Expert Cheater
- Posts: 126
- Joined: Mon Oct 01, 2018 9:55 pm
- Reputation: 14
Re: z Farthest Frontier
- Quote
Postby sicwan »
kultsi wrote: ↑
Wed Aug 31, 2022 2:15 pm
I think the code that breaks the autosave is the fast build, when used on farm plots. Tested a couple of games and this was every time the reason it corrupted
I use them all the time, but, I don't leave them on unless I'm building things, that might be why I dont have the issue
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- VENUS
- Novice Cheater
- Posts: 15
- Joined: Sun Mar 07, 2021 9:43 am
- Reputation: 0
Re: z Farthest Frontier
- Quote
Postby VENUS »
Sigan wrote: ↑
Tue Aug 30, 2022 3:31 am
My quicksave is failing regularly after a certain time. However, I think it may have to do with me searching and changing gold in the trading post. I'm unsure, though...Thoughts?
if u meant searching and changing gold in trade post using memory search , why go through all that , just build the tier 3 decorative building , enable fast build from this table and delete the building , 600 gold drops per building and ya labourers pick it up and put in town storage or vault, much simpler, then just transfer that to trade post
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- VENUS
- Novice Cheater
- Posts: 15
- Joined: Sun Mar 07, 2021 9:43 am
- Reputation: 0
Re: z Farthest Frontier
- Quote
Postby VENUS »
i think the unlimited stuff have stopped working , also movement speed works and also doesn't , i keep seeing my villagers move lighting fast and slow down randomly lol
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- Sigan
- Expert Cheater
- Posts: 267
- Joined: Fri May 26, 2017 1:23 am
- Reputation: 125
Re: z Farthest Frontier
- Quote
Postby Sigan »
Venus, searching values in the trading post is really quick, and then I have the value available to edit as I need. Laborers don't have extra work. Though, I used to do exactly what you recommended for gold, so I respect that method.
As far as how the cheats work, my experience is exactly the same. Some workers will rubber band all over the place as they zing past gates they meant to enter, and it causes me to redesign some entrances to get them to go where they should. Other times workers just mill around. And yeah, the infinite resources cheat doesn't seem to do anything.
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- Sigan
- Expert Cheater
- Posts: 267
- Joined: Fri May 26, 2017 1:23 am
- Reputation: 125
Re: z Farthest Frontier
- Quote
Postby Sigan »
Venus, searching values in the trading post is really quick, and then I have the value available to edit as I need. Laborers don't have extra work. Though, I used to do exactly what you recommended for gold, so I respect that method.
As far as how the cheats work, my experience is exactly the same. Some workers will rubber band all over the place as they zing past gates they meant to enter, and it causes me to redesign some entrances to get them to go where they should. Other times workers just mill around. And yeah, the infinite resources cheat doesn't seem to do anything.
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- bluepanda
- Expert Cheater
- Posts: 103
- Joined: Fri Aug 25, 2017 8:19 pm
- Reputation: 43
Re: z Farthest Frontier
- Quote
Postby bluepanda »
Sigan wrote: ↑
Fri Sep 02, 2022 6:44 pm
Venus, searching values in the trading post is really quick, and then I have the value available to edit as I need. Laborers don't have extra work. Though, I used to do exactly what you recommended for gold, so I respect that method.As far as how the cheats work, my experience is exactly the same. Some workers will rubber band all over the place as they zing past gates they meant to enter, and it causes me to redesign some entrances to get them to go where they should. Other times workers just mill around. And yeah, the infinite resources cheat doesn't seem to do anything.
If you have the mod "spawn animals" installed, get rid of it. That has some nonsense edits to it. Otherwise, don't crank up the speed to high values (like 15, 20, 30, +++).
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- VENUS
- Novice Cheater
- Posts: 15
- Joined: Sun Mar 07, 2021 9:43 am
- Reputation: 0
Re: z Farthest Frontier
- Quote
Postby VENUS »
Sigan wrote: ↑
Fri Sep 02, 2022 6:44 pm
Venus, searching values in the trading post is really quick, and then I have the value available to edit as I need. Laborers don't have extra work. Though, I used to do exactly what you recommended for gold, so I respect that method.As far as how the cheats work, my experience is exactly the same. Some workers will rubber band all over the place as they zing past gates they meant to enter, and it causes me to redesign some entrances to get them to go where they should. Other times workers just mill around. And yeah, the infinite resources cheat doesn't seem to do anything.
well i always keep some laborers while playing so, this table really needs a rework, and i think my game is completely broken as of yday since autosave is not working and and cant save manually either after a couple hours of playtime into it, the latest update was a bug fix update but rather caused some major glitches and stuff broke lol
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- Somebody You Used To Know
- Novice Cheater
- Posts: 21
- Joined: Fri May 04, 2018 8:26 am
- Reputation: 3
Re: z Farthest Frontier
1
- Quote
Postby Somebody You Used To Know »
0.7.6 is out now, could this table be revisited? Please
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- Somebody You Used To Know
- Novice Cheater
- Posts: 21
- Joined: Fri May 04, 2018 8:26 am
- Reputation: 3
Re: z Farthest Frontier
- Quote
Postby Somebody You Used To Know »
sicwan wrote: ↑
Mon Aug 29, 2022 3:48 pm
Somebody You Used To Know wrote: ↑
Sun Aug 28, 2022 7:28 am
My observation is that the 0.7.5f build breaks this table somehow.I lost over an hour after the auto save failed every time. I know the devs use fearlessrevolution which is a paid much more integrated cheat mode.
not sure what you're talking about, it works for me, tho I don't have everything enabled all the time, my quick saves and such work fine. have you tried verifying your game files?
Yes absolutely, I have narrowed it down to the farm while free and/or fast build is activated. You know you're buggered when you build a farm and nothing happens
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- OracleD
- What is cheating?
- Posts: 2
- Joined: Thu Aug 11, 2022 9:36 am
- Reputation: 0
Re: z Farthest Frontier
- Quote
Postby OracleD »
v0.8.0 is out - Table is not working anymore
Trying to fix it by myself but... nooope.. no chance.
Would you please update it? (And maybe how you have fixed it)
Thanks a lot!
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- Marzs17
- Noobzor
- Posts: 7
- Joined: Mon Jun 04, 2018 7:17 pm
- Reputation: 0
Re: z Farthest Frontier
- Quote
Postby Marzs17 »
Please Update, Thank you
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- storax
- Noobzor
- Posts: 9
- Joined: Sun May 05, 2019 7:08 am
- Reputation: 0
Re: z Farthest Frontier
- Quote
Postby storax »
Uppppp
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